top of page
Mickey Blumental, Game Designer

Studio: IUGO, Scopely, Skybound
Tool used: Propriety, excel
​
I supported the live operations on Road to Survival primarily with technical and combat design duties.
​
Joining just before the release of the Mythics, the new tier of characters, we were assembling the new characters. For the new game mode Conquest we were responsible for balancing the difficulty curve.
Additionally I proposed and implemented various improvements to how character power levels were calculated as well as naming convention for character teams. As the resident Walking Dead superfan I pointed out minor lore errors which were fixed.


bottom of page