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Mickey Blumental, Game Designer

Adapting Project Gotham Mobile to mobile devices was an ambitious undertaking as the game feature large open world cities with many roads.
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I paper designed 3 out of the 5 cities for the game and worked with the level designer and artists to bring them to life. I then created all the different racing paths for every one of the events.
Studio: Ideaworks3D (Rebranded Marmalade in 2011), GLU, Microsoft
Tool used: Maya, Lua, propriety tools
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